![]() ![]() The character portraits during dialogue (that your player character doesn’t get, despite the fact they can’t be customized) are all drawn in an anime-art style, but with this weird compression added. Other parts of the visuals take on even more strange and out-of-place styles. Image by Monica Phillips – This art looks like it was drawn at high res, then poorly down scaled to fit the art style better. In this game, it feels like the models and textures are plucked straight out of a 3DS game that’s been upscaled, and the lighting isn’t great. In that game, the 3D models are given detailed sprite work and align very well with the character sprites and impeccable lighting. The issue with this style is it doesn’t commit as hard to it as Octopath Traveler does. Unlike the other games coming out looking similar, this one puts its decent pixel art characters on top of a low-poly background with low-res textures with no rigid standard for pixel consistency. The visuals of One Lonely Outpost are likely the most striking aspect of it, going for a style similar to Octopath Traveler, where it blends 2D sprites in a 3D environment with extra lighting. No Rock to Stand On Image by Monica Phillips – The 2D sprite mining a completely by-the-books 3D rock looks strange. IGC’s One Lonely Outpost review conducted on PC is a study of emptiness. ![]() I came into this game with positive expectations, and let’s say it’s no Stardew Valley. The Steam page promises a mysterious and solitary adventure on an unforgiving alien planet and a cozy farming simulator with many friends. Plus, even more features are planned later in this early access, but doing many things simultaneously has never been a great idea for small indie devs. The game has about a million different selling points, an expansive world to explore, characters you can interact with and try to date, decoration, farming, mining, fishing, and raising robot animals. The big “Follow us!” tab on the title screen says a lot about the general quality and polish standards set for this entire experience. One Lonely Outpost reminds me of Starbound because it has some decent pixel art and music on top of a fantastic concept with just a splash of compelling story beats, yet it also carries many of the same flaws that brought that game down. ![]() You’d expect a game like this to be one where you’re constantly trying to make progress, and if progress is merely getting closer to the end with no thrills, the game certainly delivers. Frankly boring gameplay with very little substance on offerĪmidst a million games coming out trying to be the next Stardew Valley, a game called One Lonely Outpost takes a mildly unique angle of a space-colony builder where you’re stranded on an alien planet and have to rebuild.Indies With Great Accessibility Features. ![]()
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